

Primal Savagery is a pretty fitting name, eh? After you make the attack, your teeth or fingernails return to normal.Īt Higher Levels: The spell’s damage increases by 1d10 when you reach 5th level (2d10), 11th level (3d10), and 17th level (4d10). On a hit, the target takes 1d10 acid damage. Make a melee spell attack against one creature within 5 feet of you. You channel primal magic to cause your teeth or fingernails to sharpen, ready to deliver a corrosive attack. Primal Savagery was introduced as a new Druid cantrip in Xanathar’s Guide to Everything.
#Shillelagh dnd 5e full#
If you’d like to read the full guide on making the most with Shillelagh, check out the full guide here! Primal Savagery Each weapon attack you land will benefit from this. It lasts a minute, so you should be covered for the entire combat. Because this is a cantrip, you don’t have to worry about using up precious spell slots for this either! This lets you crank out more damage with your melee weapon attacks than your Druid would likely be able to do otherwise. In other words, your Druid will be adding their Wisdom modifier to attack and damage rolls instead of their Strength.īecause Shillelagh also makes your staff count as a magical weapon, it’s very useful at low levels when an encounter with a ghost (or another enemy that resists nonmagical damage) can be incredibly deadly. The spell ends if you cast it again or if you let go of the weapon. The weapon also becomes magical, if it isn’t already. For the duration, you can use your spellcasting ability instead of Strength for the attack and damage rolls of melee attacks using that weapon, and the weapon’s damage die becomes a d8. The wood of a club or quarterstaff you are holding is imbued with nature’s power.

Shillelagh is an iconic Druid cantrip that is found in the 5e Player’s Handbook.Ĭomponents: V S M (Mistletoe, a shamrock leaf, and a club or quarterstaff) So let’s take a quick look at both of these before we get into the comparison. They’re both cantrips that add some extra “oomph” to your character’s melee attacks.īut that’s largely where the similarities end. On the surface, these two spells are incredibly similar.
